Atlas of Aura: Ludogeographic Traces in Virtual Worlds

08 October 2025

A Workshop with Debbie Ding

Ludogeography describes psychogeography in virtual worlds – artistic explorations of space extending from real cities into the virtual. In this workshop, we traced how these practices could be translated into game worlds which became not only emotional terrains, but sites of resistance. Alternative and counterplay tactics – such as autoplaying, voiceplay, sideloading, sleep streaming, mirror dwelling, modding, and disruptive tactics – were revealed as ways to reclaim space and player agency within massively multiplayer gaming platforms.

The workshop invited participants to collectively create a ludogeographic atlas inside VRChat. Using VRChat’s pen tools, the participants’ avatars became instruments that marked and recorded the contours of presence, each shaky embodied line an index of movement. These simple gestures formed the core of the workshop’s inquiry: to trace, mark, and make visible the player’s presence in the  virtual world.

Debbie Ding is an artist-scholar working across the intersection of artistic research, technology and game studies – with professional experience as design educator, interaction designer, and game designer-developer.

Notable exhibitions include Ars Electronica, “Radical Gaming” at HeK Basel, “Worldbuilding” at Julia Stoschek Foundation Dusseldorf, “Wikicliki” at Singapore Art Museum, “Radio Malaya” at NUS Museum.